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posted by janrinok on Tuesday September 14 2021, @07:51AM   Printer-friendly
from the discount++ dept.

Apple can no longer force developers to use in-app purchasing, judge rules:

A U.S. judge on Friday issued a ruling in "Fortnite" creator Epic Games' antitrust lawsuit against Apple's App Store, striking down some of Apple's restrictions on how developers can collect payments in apps.

The ruling says that Apple cannot bar developers from providing buttons or links in their apps that direct customers to other ways to pay outside of Apple's own in-app purchase system, which charges developers commissions of up to 30 percent. The ruling also said that Apple cannot ban developers from communicating with customers via contact information that the developers obtained when customers signed up within the app.

The ruling comes after a three-week trial in May before Judge Yvonne Gonzalez Rogers of the U.S. District Court for the Northern District of California. Apple shares moved down about 2.5 percent on news of the decision.


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  • (Score: 4, Insightful) by helel on Tuesday September 14 2021, @01:47PM (1 child)

    by helel (2949) on Tuesday September 14 2021, @01:47PM (#1177688)

    I think that for allot of smaller developers the trust and convenience for the customer of just paying through the apple store will still be worth the price. If you use the apple store in-app purchase all the customer needs to do is click it, click confirm, and bam, you have their money. If you use an outside service now they're sent over to a website or your application is asking for credit card info directly making the transaction harder and making many customers wary.

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  • (Score: 2) by choose another one on Tuesday September 14 2021, @03:25PM

    by choose another one (515) Subscriber Badge on Tuesday September 14 2021, @03:25PM (#1177721)

    And on top of that you now have to setup, maintain and pay for a web presence (which has to be up and available when customer wants to pay), and also contract with a payment service provider (or maybe more than one to cover all parts of the world and all customers). Costs of all that are probably only worth it if your in app purchase volumes are significant.