Today I discovered an absolute gem from the past.
If you were around in 1984 you might have been super awesome and played core wars.
Core Wars is a programming game in which two or more programs run in a simulated computer with the goal of terminating every other program and surviving as long as possible. Known as Warriors, these programs are are written in an assembly language called Redcode.
Basically it's Counter-Strike/COD for programmers where you can fight in a team team, as a free-for-all, or one-vs-one.
What other cool things from the past might us youngun programmers have missed or not have an appreciation of?
(Score: 2) by khedoros on Friday October 24 2014, @08:44PM
Robot Odyssey [wikipedia.org], from 1984. You "program" the robots by designing circuits built out of logic gates, to control the behavior of the robots. The goal is to escape the underground city of Robotropolis.
A more recent example that's both challenging and fun is Spacechem, although the puzzles in that have more in common with multi-threaded stream processing than AI or gate-level digital logic.
(Score: 2) by Nerdfest on Friday October 24 2014, @08:57PM
There was a Java based game similar to this ten or fifteen years ago that was great for teaching real-time processing.
(Score: 0) by Anonymous Coward on Friday October 24 2014, @08:58PM
One of the more odd ones I came across was for the ps1
http://en.wikipedia.org/wiki/Carnage_Heart [wikipedia.org]
My friend from work put it best 'this is like work except the interface sucks and I dont have 2 hours to debug this lets play something else'.