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posted by janrinok on Saturday December 06 2014, @06:25AM   Printer-friendly
from the from-angry-birds-to-angry-people dept.

From Wired:

Rovio has confirmed that 110 people will lose their jobs as the Angry Birds maker also shuts down its game-development studio in Tampere. The layoffs, first announced in October, amount to about 14 percent of the company's workforce.

It had been expected that Rovio would make 130 people redundant but after a round of consultations this number has now been reduced. Rovio said that as a result of the redundancies "several positions" have been opened for internal applications. The actual number of employees out of work will depend on how many new internal positions are filled.

 
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  • (Score: 2) by maxwell demon on Saturday December 06 2014, @05:40PM

    by maxwell demon (1608) on Saturday December 06 2014, @05:40PM (#123241) Journal

    I think this is just the natural progression of high demand products. When something gets really hot and demand dramatically rises, a company needs to expand development or production to meet that demand.

    The high demand product was ready. There was no development to be done on it. If anything, they should have put developer power into new games which then would have been ready when the Angry Birds hype ends (which was 100% expectable).

    And production? We're speaking about software here. Not only that, we are speaking about software that is downloaded. So you don't even have to produce distribution media. Moreover, it is downloaded from servers other people run. So you don't even have to put work into keeping the servers running/upgrading them to handle the demand.

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