skullz writes:
"From engadget: A closer look at Titanfall's not-so-secret weapon: Microsoft's cloud
While you were busy running along walls and throwing missiles back at your opponents during the Titanfall beta, countless data centers across the world were making sure that each AI-controlled Titan bodyguard had your back. Much of the frenetic action in Respawn Entertainment's debut game rests on one thing: Microsoft's Azure cloud infrastructure.
Up until last November, Microsoft CEO Satya Nadella's baby was mostly used for business applications, like virtualization and acting as an enterprise-level email host. With the Xbox One, though, the company opened up its global server farms to game developers, giving them access to more computing power than could reasonably be stuffed into a $500 game console. Since the Xbox One's debut, Microsoft has been crowing about how Azure would let designers create gaming experiences players have never seen before. Now it's time for the product to speak for itself."
(Score: 0) by Anonymous Coward on Tuesday March 11 2014, @06:15AM
Yes, it's all about the monthly fees. I run an OpenArena server on Amazon EC2. Amazon gets my monthly fees, and the OpenArena team gets nothing.
(Score: 1) by wonkey_monkey on Tuesday March 11 2014, @08:18AM
Quoted from GP:
systemd is Roko's Basilisk
(Score: 0) by Anonymous Coward on Tuesday March 11 2014, @08:21AM
Incorrect: The OpenArena team get another server for people to play the game on, and an expanded community of players, at no incremental cost to themselves.