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posted by LaminatorX on Tuesday March 11 2014, @03:16AM   Printer-friendly
from the Azure-waves-of-pain dept.

skullz writes:

"From engadget: A closer look at Titanfall's not-so-secret weapon: Microsoft's cloud

While you were busy running along walls and throwing missiles back at your opponents during the Titanfall beta, countless data centers across the world were making sure that each AI-controlled Titan bodyguard had your back. Much of the frenetic action in Respawn Entertainment's debut game rests on one thing: Microsoft's Azure cloud infrastructure.

Up until last November, Microsoft CEO Satya Nadella's baby was mostly used for business applications, like virtualization and acting as an enterprise-level email host. With the Xbox One, though, the company opened up its global server farms to game developers, giving them access to more computing power than could reasonably be stuffed into a $500 game console. Since the Xbox One's debut, Microsoft has been crowing about how Azure would let designers create gaming experiences players have never seen before. Now it's time for the product to speak for itself."

 
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  • (Score: 1) by citizenr on Tuesday March 11 2014, @02:42PM

    by citizenr (2737) on Tuesday March 11 2014, @02:42PM (#14658)

    AI bit is a lie, AI is controlled by the client.
    Its the same lie you read during Sims launch.

    Azure 'cloud' is nothing more than a bunch of CounterStrike servers, and YES, we did see it before .. playing CS.