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posted by janrinok on Sunday February 22 2015, @03:27AM   Printer-friendly
from the she-should-be-getting-older-too dept.

A gamer and a graphic artist at the costumers site HalloweenCostumes.com teamed up to create a mashup of the animated character Lara Croft through nineteen years of the Tomb Raider video game series; they realized it also illustrated the unfolding of Moore's Law on console and PC video hardware more convincingly than the usual logarithmic-scale bar and line charts.

When the series started in the mid-90s, the small number of polygons and simple shading models used to render the character were painfully obvious. Contrast that with the nearly lifelike renderings of Lara from the 2013 and 2014 editions, which take advantage of orders of magnitude more capable hardware to employ sophisticated modeling and rendering techniques, not to mention gameplay.

More verbose histories of Tomb Raider can be found here (2008), here (2011) and here (2013).

 
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  • (Score: 1) by martyb on Monday February 23 2015, @01:59PM

    by martyb (76) on Monday February 23 2015, @01:59PM (#148450) Journal

    Couldn't have put it better. Though I do not know for certain what is happening in this particular case, my viewpoint is that *any* tracking is a pox on the internet. I see no benefit to our community from including them in our stories. Hence, I endeavor to remove all such tracking items from links I see in submitted stories. This one slipped through the cracks at first, but from the response, it appears I am not the only one here who objects to them.

    Hope that helps!

    --
    Wit is intellect, dancing.