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posted by janrinok on Tuesday October 01, @07:53AM   Printer-friendly
from the by-the-way-Valve-uses-Arch dept.

Several sites, including OS Technix, are reporting that Arch will be collaborating with Valve. A heavily modified in-house Arch distro is used by Valve for SteamOS.

In an exciting development for the Linux community, Arch Linux has announced a new partnership with Valve, the company behind the Steam gaming platform and Steam Deck. This collaboration will see Valve financially support two major projects for Arch Linux: an improved build service infrastructure and a secure signing enclave.

[...] By providing freelance backing, Valve's support allows Arch Linux to work on these critical projects without being hindered by limitations in volunteer time. This will significantly accelerate progress and enable the Arch Linux team to tackle ambitious endeavours that would have otherwise taken much longer.

The collaboration will lead to the development of a robust build service infrastructure. This infrastructure will involve servers for building software, potentially similar to continuous integration systems. The system will likely manage compiling and distributing software, simplifying the process and reducing the need for custom setups for different devices.

The introduction of a secure signing enclave marks a significant advancement in security for Arch Linux. This enclave will leverage code signing to provide a higher level of assurance that packages downloaded from the official repositories haven't been tampered with. Users will be able to cryptographically verify the origin and integrity of software packages, making it much harder for malicious actors to distribute compromised software.

There is speculation that Valve might publicly release SteamOS in the future or that native support for games on GNU/Linux will improve greatly.

Previously:
(2021) Valve's Upcoming Steam Deck Will be Based on Arch Linux--Not Debian
(2015) Steam Now Has 1500 Linux-Compatible Game Titles
(2015) Valve's SteamOS Dreams Beginning to Look Like Reality


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  • (Score: 3, Informative) by namefags_are_jerks on Tuesday October 01, @01:29PM (3 children)

    by namefags_are_jerks (17638) on Tuesday October 01, @01:29PM (#1375267)

    Personally, I use a proprietary system to play proprietary games (a Playstation), and keep my Free Systems free ..of licencing daemons, backdoors, spyware, and other shit.

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  • (Score: 4, Informative) by vux984 on Tuesday October 01, @06:07PM (2 children)

    by vux984 (5045) on Tuesday October 01, @06:07PM (#1375357)

    "Personally, I use a proprietary system to play proprietary games (a Playstation),"

    Missing out on so many mods, paying for basic multiplayer, not to mention a much higher average price, and a comparatively limited library for games seems like a step in the wrong direction to me.
    And that's without even considering the controller-first/controller-only situation of the Playstation.

    I get buying a playstation if you care enough about the exclusives; I have a Nintendo Switch myself for that reason. But I can't imagine giving up my gaming PC for consoles.

    • (Score: 2) by cereal_burpist on Monday October 14, @02:59AM (1 child)

      by cereal_burpist (35552) on Monday October 14, @02:59AM (#1376883)

      the controller-first/controller-only situation of the Playstation.

      The PS4 & PS5 let you connect a keyboard and mouse (any brand, not just Sony hardware).

      • (Score: 2) by vux984 on Tuesday October 15, @01:59AM

        by vux984 (5045) on Tuesday October 15, @01:59AM (#1377030)

        Yes, the actual consoles do, but not all games really support it or do anything useful with it. That's why i called it 'controller-first'.