Several sites, including OS Technix, are reporting that Arch will be collaborating with Valve. A heavily modified in-house Arch distro is used by Valve for SteamOS.
In an exciting development for the Linux community, Arch Linux has announced a new partnership with Valve, the company behind the Steam gaming platform and Steam Deck. This collaboration will see Valve financially support two major projects for Arch Linux: an improved build service infrastructure and a secure signing enclave.
[...] By providing freelance backing, Valve's support allows Arch Linux to work on these critical projects without being hindered by limitations in volunteer time. This will significantly accelerate progress and enable the Arch Linux team to tackle ambitious endeavours that would have otherwise taken much longer.
The collaboration will lead to the development of a robust build service infrastructure. This infrastructure will involve servers for building software, potentially similar to continuous integration systems. The system will likely manage compiling and distributing software, simplifying the process and reducing the need for custom setups for different devices.
The introduction of a secure signing enclave marks a significant advancement in security for Arch Linux. This enclave will leverage code signing to provide a higher level of assurance that packages downloaded from the official repositories haven't been tampered with. Users will be able to cryptographically verify the origin and integrity of software packages, making it much harder for malicious actors to distribute compromised software.
There is speculation that Valve might publicly release SteamOS in the future or that native support for games on GNU/Linux will improve greatly.
Previously:
(2021) Valve's Upcoming Steam Deck Will be Based on Arch Linux--Not Debian
(2015) Steam Now Has 1500 Linux-Compatible Game Titles
(2015) Valve's SteamOS Dreams Beginning to Look Like Reality
(Score: 3, Interesting) by vux984 on Tuesday October 01 2024, @05:55PM (1 child)
Using only actual fully OpenSource games is pretty limiting to make that a non-starter for most.
I love GoG, but GoG doesn't offer linux builds of games even if they exist. Nor do they actively support Linux the way valve does so there is a bit of a conundrum there.
I also tend to buy multiplayer games on steam, because its generally easier to get into games with my friends that way than to have to worry whether gog users and steam users can cross-play or whether there's special tricks required to do it, or deal with version mismatches due to deltas in the release schedules etc. (where Steam gets an updated binary a few days before GoG ...)
So I mostly use GoG for Good-old-Games :) that are single player and run on windows. In a perfect world I'd shift more to GoG but its not a perfect world, and I'm pragmatic.
(Score: 2) by Freeman on Tuesday October 01 2024, @07:01PM
I'm more or less in the same boat as you. I don't need to spend a long time getting something working on WINE, when I could have the game installed and running via Steam in a tiny fraction of the time. Also, Steam is well organized. Even assuming you have a front-end like PlayOnLinux, which does compartmentalize things a bit (like Proton), it's just more clunky.
Joshua 1:9 "Be strong and of a good courage; be not afraid, neither be thou dismayed: for the Lord thy God is with thee"