lhsi writes:
"The Atlantic looked at a recent update from the developers of the game Desktop Dungeons to discuss problems with gender bias in gaming, asking 'can a work be racist or sexist if its creator doesn't mean for it to be?'
The developers of the game had recently been adding female character art to their game with the intention that they would be "adventurers first and runway models second." While actively trying to avoid doing everything the 'simple' way, they came into some problems due to subconscious shorthands creeping in.
"This adjustment turned out to be startlingly non-trivial - you'd think that a bunch of supposedly conscious, mindful individuals would instantly be able to nail a 'good female look' (bonus points for having a woman on our crew, right?), but huge swathes of our artistic language tended to be informed by sexist and one-dimensional portrayals. We regularly surprised ourselves with how much we took for granted.'"
(Score: 3, Interesting) by tibman on Saturday March 15 2014, @08:08PM
Natural Selection 2 did a good job with their female marine: http://unknownworlds.com/ns2/the-female-marine/ [unknownworlds.com]
Armor looks actually usable and not just a metal bra. I do enjoy fan service but it can easily break the character and story. Awesome in absurd fantasy games. Not so awesome in "realistic" games. Just so people don't think i'm sexist. I like it as a caricature of reality in a fantasy setting. Not just gratuitous.
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