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posted by janrinok on Wednesday March 19 2014, @09:35PM   Printer-friendly
from the gaming-the-system dept.

Marneus68 writes:

"The Mozilla Foundation is reportedly working with Unity Technologies in order to bring an "HTML5 export option" to Unity3D's next major release. Unity3D 5.0 is to be released later this year.

This announcement comes out as a bit of a surprise given that Mozilla's philosophy revolves around free, open and normalized web technologies. Working along with a closed source software vendor really sounds like a weird decision from Mozilla."

 
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  • (Score: 5, Informative) by thomasdotnet on Wednesday March 19 2014, @10:23PM

    by thomasdotnet (1583) on Wednesday March 19 2014, @10:23PM (#18714)

    Unity is looking to replace their black box plugin with a new stage in the build process for their developer customers. The output will be a combination of webGL and asm.js code. This is a big win for interoperability as anyone can implement webGL in their browser, but only unity technologies could write a new version of their plugin. Unity3d is a widely used engine; I've even written a couple of iPhone games that are built on it. Soon any device that has an html5 compliant browser will have access to a large game library.

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  • (Score: 2, Interesting) by cybro on Wednesday March 19 2014, @11:57PM

    by cybro (1144) on Wednesday March 19 2014, @11:57PM (#18730)

    I myself have passed on playing unity games because I did not want to install the unity plugin. Too many bad experiences with plugins, even popular ones like flash and java. So I was not interested, and this was on a x86 PC running windows. So I think this is just a good move for them in general.