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posted by takyon on Friday May 15 2015, @10:30PM   Printer-friendly
from the already-rusty dept.

After many years of waiting, version 1.0 of the Rust programming language has finally been released. The Rust home page describes Rust as "a systems programming language that runs blazingly fast, prevents nearly all segfaults, and guarantees thread safety."

Thanks to the hard work of noted Rust core team members Yehuda Katz and Steve Klabnik, Rust is now poised to become a serious competitor to established systems programming languages like C and C++.

The announcement has brought much jubilation to the followers of Rust, who have been eagerly awaiting this milestone release for so long. With only 1,940 open issues and over 11,500 issues already closed, Rust is finally ready for users to build fantastically reliable software systems using it.

 
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  • (Score: 2) by maxwell demon on Saturday May 16 2015, @09:51AM

    by maxwell demon (1608) on Saturday May 16 2015, @09:51AM (#183711) Journal

    I thought that Rust was supposed to make buggy code hard to write. So why have the Rust compiler and the Rust stdlib suffered from so many bugs?

    It just means that the compiler and standard library was hard to write.

    --
    The Tao of math: The numbers you can count are not the real numbers.
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  • (Score: 0) by Anonymous Coward on Saturday May 16 2015, @01:16PM

    by Anonymous Coward on Saturday May 16 2015, @01:16PM (#183747)

    But the compiler and standard library are mostly written in Rust, so the same promises should apply equally well to them. They're Rust code like any other.

    • (Score: 2) by maxwell demon on Saturday May 16 2015, @02:14PM

      by maxwell demon (1608) on Saturday May 16 2015, @02:14PM (#183764) Journal

      Logic 101: If Rust makes buggy code hard to write, and the compiler and library are buggy code written in Rust, then what follows?

      Or in short: Whoosh!

      --
      The Tao of math: The numbers you can count are not the real numbers.