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posted by janrinok on Thursday March 20 2014, @07:44PM   Printer-friendly
from the battle-of-the-engines dept.

First time submitter hoopsman notes that Crytek are matching the Unreal Engine 4 recent announcement, and writes:

"From the article:

Crytek counters Unreal Engine announcement with royalty-free "engine-as-a-service" available for under $10 a month.

Both programs are targeting small developers, but Crytek is making cost-effectiveness a main part of its pitch. The CryEngine program will cost developers $9.90 a month (or 9.90 Euros in Europe), with no royalties due to Crytek. On the other hand, Epic Games' program costs $19 a month, with developers having to pay the company 5 percent of gross revenues from all projects that use any part of the Unreal Engine code.

Crytek's program also supports "all of today's leading platforms," while the Unreal Engine subscription currently does not extend to consoles. Because part of that program involves giving developers access to the full C++ source code, Epic said that various non-disclosure agreements are keeping it from adding the Xbox One and PlayStation 4 versions of Unreal Engine 4 to the program (for the moment, at least)."

 
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  • (Score: 3, Insightful) by tibman on Thursday March 20 2014, @09:21PM

    by tibman (134) Subscriber Badge on Thursday March 20 2014, @09:21PM (#19067)

    With 40mA max output per pin i don't think you'll get much vibration. I'd suggest some kind of motor controller or H bridge.

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  • (Score: 0) by Anonymous Coward on Thursday March 20 2014, @10:38PM

    by Anonymous Coward on Thursday March 20 2014, @10:38PM (#19091)
    You know way too much about buttplugs, brah.
    • (Score: 1) by Tork on Friday March 21 2014, @03:43AM

      by Tork (3914) on Friday March 21 2014, @03:43AM (#19153)

      Actually he was talking about how much current an Arduino board can provide. You're obviously not nerdy enough to carry this conversation, do you need directions back to Slashdot?

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