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posted by cmn32480 on Sunday July 05 2015, @10:23PM   Printer-friendly
from the i'm-bald-you-insensitive-clod dept.

Nvidia has just provided an impressive demonstration of HairWorks 1.1, flaunting the real-time calculation of around half a million virtual hairs.

In this article from Techfrag.com, we see how Nvidia has taken their Hairworks rendering program for human hair and changed the scale from the maximum of 22,000 to 500,000 hairs in a video.

Previously, Nvidia has conducted tests with 22,000 separate strands, that has been quite a success. The Witcher 3: Wild Hunt is among the first games to take advantage of the Nvidia HairWorks, using which it has greatly enhanced the visible hairstyles of the characters in the game.

But the work of the latest version 1.1 is just breathtaking, as it creates a realistic looking representation of human hair.

The card used to record the video is GeForce GTX 980, and it's not used because it is enough powerful, but the fact that HairWorks functionality only supports NVIDIA cards. Which means AMD Radeon card owners won't be able to enjoy this remarkable effect.

AMD has a competitive (and Open Source) product that will run on both the AMD Radeon and Nvidia graphics cards called TressFX.


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  • (Score: 0, Disagree) by Anonymous Coward on Sunday July 05 2015, @11:15PM

    by Anonymous Coward on Sunday July 05 2015, @11:15PM (#205401)

    Meanwhile, in the real world, real living human performers use hair gel and hair spray specifically to stop their hair from fluttering, so they can look presentable on stage and on camera.

    What's next? Realistic skin complete with pores, sweat, and blackheads? You know what, I will never ever buy a game which uses that technology either.

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  • (Score: 2) by c0lo on Monday July 06 2015, @12:47AM

    by c0lo (156) Subscriber Badge on Monday July 06 2015, @12:47AM (#205433) Journal

    now games can have unrealistic realism

    Meanwhile, in the real world, real living humans' scalp has an average of 100,000 hair follicles, with rare cases of around 150,000.

    No, unlike cats and rabbits skin, a human hair follicle doesn't produce more than one strand.

    --
    https://www.youtube.com/watch?v=aoFiw2jMy-0 https://soylentnews.org/~MichaelDavidCrawford
    • (Score: 0) by Anonymous Coward on Tuesday July 07 2015, @12:41AM

      by Anonymous Coward on Tuesday July 07 2015, @12:41AM (#205925)

      To the two or more ingrow hairs I have coming from the same pores.

      The ones around my nipples I've gotten up to three hairs by tweezing.

      So yes, humans can have multiple hair follicles coming from the same pore, most just don't stimulate them enough for it to happen naturally.

      • (Score: 0) by Anonymous Coward on Tuesday July 07 2015, @02:50AM

        by Anonymous Coward on Tuesday July 07 2015, @02:50AM (#205967)
        pore != follicle
  • (Score: 0) by Anonymous Coward on Monday July 06 2015, @08:02AM

    by Anonymous Coward on Monday July 06 2015, @08:02AM (#205510)

    Games today intentionally introduce garbage like chromatic aberration that causes eye strain too, they'll do everything in their power to distract from the vapidity of the gameplay.

  • (Score: 0) by Anonymous Coward on Monday July 06 2015, @08:31AM

    by Anonymous Coward on Monday July 06 2015, @08:31AM (#205516)

    You think hair is bad? Look at the man-years that went into duplicating lens-flare on the game side, and eliminating it on the movie side. At least until JJ Abrams went crazy with it.