I've heard various ideas such as limiting it only after mods have expended their points (this will require implementing a cooldown to prevent a user from getting points again too soon). I want to hear your feedback, and I'll roll together something for the next major update of the site. Leave your comments
(Score: 2) by NCommander on Tuesday April 01 2014, @02:24PM
The other site allows mods to do this since it lasts for 3 days. Furthermore, once an article gone down a few spots, moderation and posting drop considerably, followed by mod counts.
You're doing the right thing by finding comments to moderate, but for the mod system to work, it really has to cater to the LCD, and the numbers don't suggest that most people do this. I need to write some code that dumps the moderator log, and gets exact numbers so I can rewrite the algo sanely.. Mod points were never intended to be as short shelflife as they are now, the system worked well at 24 hours right up until we got too many people not promptly using points. Until I rework the math with the new information in the comment DB, the mod algo breaks horridly if the expiration is too high.
Still always moving
(Score: 2) by Open4D on Tuesday April 01 2014, @03:07PM
Maybe we shouldn't get to choose which stories we are given the option of moderating? "You have moderator access. Would you be willing to moderate this story? [HeadlineOfSomeStory] Click here to view this story in moderator mode. ..."
I do like this idea, but I admit it's probably too much of a change from the status quo. People would object.
Yes, well real data certainly trumps opinions - even my opinions :)
There's probably no such thing as a perfect moderation system - as much as we all may enjoy theorizing about one. So I guess the aim should be to spend as little time as possible getting a mod system that's good enough, based on the real world situation that the site finds itself in at the time. As such, maybe I have to rule out the idea that I've mentioned 4 paragraphs up.