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posted by n1 on Thursday June 22 2017, @02:42AM   Printer-friendly
from the /dev/null-dungeon dept.

Submitted via IRC for TheMightyBuzzard

How I prepare for my tabletop RPG sessions has changed a lot over the last 12 years, and open source software has been a big part of those changes. It's now a vital part of every step in the process, from collecting and sketching out ideas, to dungeon map creation, to map keying, right through to the tools used during play.

When I first started gaming, around 1980, the idea of open source was just beginning to form. Advanced Dungeons and Dragons (AD&D, 1st edition) was still very new and our tools were just paper and pencil. I didn't get to play very much back then because my closest friend lived several miles away.

I got back to it in 2005 when a coworker invited me to play in his game. Four years later he couldn't continue as the DM because Life Got Busy™ so I took over as DM.

Initially, I went back to the old pencil and paper tools, just like back in 1980, to prepare for gaming sessions. Quickly, though, my work as a sysadmin and open source user changed how I prepare and run my campaign, the series of play sessions run by a DM that create the world and the challenges the other player characters (PCs) confront in AD&D or the Astonishing Swordsmen and Sorcerers of Hyperborea.

Guy had a few ideas I hadn't thought of yet. You lot care to add any of the tools you use to the list?

Source: OpenSource.com


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  • (Score: 1) by ShadowSystems on Friday June 23 2017, @04:17AM

    by ShadowSystems (6185) <ShadowSystemsNO@SPAMGmail.com> on Friday June 23 2017, @04:17AM (#529825)

    Actually there's already a self-playing version, it's called Progress Quest.
    Most. Fun. Ever!
    =-D

    *Tries to maintain a straight face, trying, trying, twitch, try, twi*
    BWA Hahahahahahhahhhahahahhha...

    Do a search for it, grab a copy, & let 'er rip.
    You'll be amazed at the awesomeness!
    *Cough*

    Gotta go, I need to... ahhhh... run away now.
    *Flees in mirth*