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posted by martyb on Monday November 19 2018, @02:34PM   Printer-friendly
from the play-money dept.

'Star Citizen' Reaches $200 Million in Funding

Dedicated Star Citizen fans have pushed the game's crowdfunding revenue to a new milestone with the game now having raised over $200,000,000.

Currently playable in an alpha version that's available after purchasing one of the various game packs, the most common starter packs totaling around $45, Star Citizen and its developer and publisher Cloud Imperium Games have been raising money for the game for several years. According to the live stats for Star Citizen's crowdfunding progress, the game has raised $200,024,490 at the time of publishing with exactly 2,121,588 "Star Citizens" contributing to the game. That equates to just over $94 spent on the game per person.

[...] Star Citizen is currently in development and has a playable alpha with no official release date announced for the full game.

It'll come out of Beta around the $1 billion mark.

Also at Wccftech.

Previously: Star Citizen Reaches $100 Million in Crowdfunding, Alpha 2.0 Released
Star Citizen Developers Sued by Crytek
Star Citizen Begins Selling a $27,000 DLC Pack
'Star Citizen' Court Documents Reveal the Messy Reality of Crowdfunding a $200 Million Game (the story was updated with a correction stating that the actual number was a little over $190 million)


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  • (Score: 1, Informative) by Anonymous Coward on Monday November 19 2018, @04:14PM (2 children)

    by Anonymous Coward on Monday November 19 2018, @04:14PM (#763901)

    There are all sorts of charitable organizations that each raise hundreds of millions every year to (supposedly) address some medical issue. AHA is nearly a billion each year itself. Most of this goes to unnecessary or needlessly expensive administrative stuff and unreproducible in principle research rather than useful activities. Then there is, of course, the involuntary crowd funding of medical research to the tune of about $30 billion each year. The NIH itself estimates it wastes about $27 billion of that: https://nihrecord.nih.gov/newsletters/2016/07_01_2016/story3.htm [nih.gov]

    So, I dont really see why people should give more money to medical research when they are already pissing away tens of billions of dollars of money on worthless stuff in the name of it. At least the video game is something new and nobuddy is being forced to pay into it, yet.

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  • (Score: 2, Funny) by Anonymous Coward on Monday November 19 2018, @04:21PM

    by Anonymous Coward on Monday November 19 2018, @04:21PM (#763904)

    Because the American Cancer Society has a better chance of curing cancer than Star Citizen has of releasing a game.

  • (Score: 0) by Anonymous Coward on Monday November 19 2018, @05:22PM

    by Anonymous Coward on Monday November 19 2018, @05:22PM (#763931)

    Every company/ charity needs to be good at it or no matter how good their product/ service, they'll die. The only products excluded from this rule are viagra and the immortality pill (whenever it gets developed)