In the fall of 1985, Gary Gygax was the most famous and powerful figure in hobby gaming. He was President and Chief Executive Officer of TSR, Inc., the company that published Dungeons & Dragons. Gygax had personally directed the development of the game for the last decade, most recently producing new titles for its Advanced Dungeons & Dragons line: earlier in 1985, he was the lead on Unearthed Arcana, and in the fall they were putting the finishing touches on his Oriental Adventures. He had been featured in People magazine, and appeared on national television. His name and his game seemed inseparable.
This is the story of how he was separated from his game.
(Score: 1) by anarchy on Thursday August 14 2014, @12:29AM
The 5th edition of D&D just released. It's moved away from the tactical combat game of the last couple editions. In fact, it feels more like a nostalgic trip back to the early days of D&D. I haven't played in 10-12 years, but we just started a new campaign.
The basic rules are free:
http://dnd.wizards.com/articles/features/basicrules?x=dnd/basicrules [wizards.com]
Shame Gygax was a terrible business manager, but he did influence an entire generation (and several industries) along with Dave Arneson and other early pioneers.
(Score: 2) by JeanCroix on Thursday August 14 2014, @07:02PM