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posted by martyb on Friday November 15 2019, @07:50AM   Printer-friendly
from the broken-promises dept.

As Google barrels forward toward streaming gaming with Monday's planned launch of Stadia, the company is talking about the many promised features that won't be available to Founder and Premier pre-order purchasers on day one.

[...] "On day 1, PC Chrome gameplay won't support 4K, HDR, or 5.1 Surround Sound." Those features will be added in 2020 for PC players.

[...] Family Sharing (which lets you buy a game once and share it with accounts held by family members) "is not supported on day one, so you'll have to buy games for your child's account." The feature is planned for addition "early next year."

[...] Chromecast Ultra units included in the Founders/Premiere bundles are the only ones that will work with Stadia on day one. Other Chromecast Ultra units will be able to play Stadia games after an over-the-air update "soon after launch."

[...] At the highest visual quality, the Stadia app warns that "data usage might reach 20 GB/hr." That's above some previous estimates that expected 15.75 GB/hr for a 4K HDr signal with 5.1 surround sound. Limiting the stream to 720p stereo quality via the app caps data usage at 4.5 GB/hr.

A quick bit of math, 300GB cap / 4.5GB = 66.6 Hours of play time a month. Now, if you're lucky to be on a 1TB cap, you're only limited to 222.22 hours of play time a month, which isn't bad. Except that is at the much lower 720p/stereo audio quality. That's not factoring in other things, like a little bit of youtube, netflix, or other things your family might be doing at the same time.

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  • (Score: 3, Informative) by takyon on Friday November 15 2019, @03:26PM (3 children)

    by takyon (881) <reversethis-{gro ... s} {ta} {noykat}> on Friday November 15 2019, @03:26PM (#920697) Journal

    Ditto on your specs list. I'm guessing several of those components were second-hand. Which is fine.

    CPU is typically not the bottleneck, and as long as lower resolutions are supported, games can scale really well. 4K is 9 times more pixels per second than 720p.

    Targeting to the lowest common denominator along with the Moore's law slowdown has helped your system to run more games. Intel's product stagnation made quad-core king for several years, with plenty of dual-cores hanging around. What are those GTA V recommended minimum requirements? An Ivy Bridge i5 quad-core (2012) and NVIDIA GTX 660 2GB. 660 and 570 are close in performance. The lower VRAM could be an issue, although apparently not in your case.

    The new Xbox and PS5 consoles will be using 8 "real" Zen 2 cores, compared to the 8 wimpier Jaguar cores from before. There may also be 4 ARM cores for background/OS tasks, leaving all of the 8 AMD cores (16 threads) for gaming (previous consoles would only let game devs use 6-7 cores). Either way, 8-core will become a new standard going forward and an argument could be made for 10-12 cores (to have extra threads for the OS, Twitch streaming, whatever). It's possible that with a "mainstream" $750 16-core on the market, 32+ core enthusiast chips, and simply more use of multithreading due to 8-cores instead of quad-cores, more games will be able to scale to use available cores/threads.

    Stadia is a bit weird. It could allow games to be played on even cheaper and slower hardware than you're packing. But if you have garbage hardware, how good is your internet connection? How about a 5G phone with no data cap?

    It was speculated that Microsoft would do something like Stadia, including a cheaper streaming-oriented console with no optical drive. That hasn't materialized AFAIK. There is an assumption that things will move in this direction, but I'm not sure that it should. We could see 3DSoC and more massive jumps in personal computing performance by the time a new Xbox/PS6 is considered. Ultimately, devices with RaspPi-like 1-3 Watt power consumption and NUC/SFF size will outperform today's desktop towers.

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  • (Score: 0) by Anonymous Coward on Friday November 15 2019, @04:47PM (2 children)

    by Anonymous Coward on Friday November 15 2019, @04:47PM (#920717)

    I misspoke on my card. It's an RX 570. Apologies there for any confusion. Blame the wine and my lack of hardware knowledge. I can install whatever, looking up benchmarks every once in a blue moon when something fries to see what a currently nice $/performance replacement is, and make sure my PSU has enough juice to keep everybody happy. But I stopped keeping up in any meaningful with hardware once my replacement rate started to decline which was something like 10 years ago. Only reason I noticed something was up (and decided to check the device's actual name) was because, in my opinion, the RX 570 is quite a nice card - certainly nothing that has any issue at all with e.g. GTA V.