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Slashcott officially extended to a second week

Posted by unitron on Sunday February 16 2014, @02:28AM (#19)
5 Comments
News
As long as I need to write stuff to test the features around here I thought I'd mention that the second week of Slashcott, so you guys get a little more breathing room and Dice gets a better visit from the Ghost of Slashcott future, will run from February 17th, 2014, to February 23rd, 2014.

Don't be there, aloha.

My first thought for improvements

Posted by Covalent on Friday February 14 2014, @06:10PM (#8)
0 Comments
Code

One of the biggest issues I had with /. was the dupes. When there's new info available, resubmission is fine. But sometimes you'd get dupes weeks (or even days) later. The metamod process should have a #dupe tag (it did on /.) but that tag, when applied, should send a message to the editors, who should have the power to pull the story if it really is a recent dupe. You could even farm the job out to moderators.

Just my two cents.

Dev Notes

Posted by NCommander on Friday February 14 2014, @07:58AM (#5)
5 Comments
Code

Current dev notes:

Admin privs work, sec levels are as such
100 = editor
500 = editor with security (can use security page)
1000 = admin
10000 = su_admin