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Title    Real-time Ray-tracing at GDC 2014
Date    Saturday April 12 2014, @11:36AM
Author    LaminatorX
Topic   
from the Ray-who? dept.
https://soylentnews.org/article.pl?sid=14/04/12/0317214

RamiK writes:

"I've seen the announcement from Imagination technologies earlier in the week, but I wanted to take a look at their Ray-Tracing demos and presentations to get a better idea. I finally got an opportunity to do so, and I really liked what I saw. The latest PowerVR GPU architecture has a new Ray Tracing Unit (or RTU) that can trace the path of light rays from one surface to another in order to accelerate a number of graphics techniques going from shadowing, reflections to visibility algorithm and more." ( Hubert Nguyen, http://www.ubergizmo.com/2014/03/powervr-series-6- wizard-gpu-ray-tracing/ )

"Now that the dust has settled over GDC 2014, we have started collecting and analyzing the coverage from the launch of our ray tracing PowerVR Wizard GPU..."
( Alexandru Voica, http://blog.imgtec.com/news/launching-ray-tracing- powervr-wizard-gpus-gdc-2014 )

Links

  1. "http://www.ubergizmo.com/2014/03/powervr-series-6- wizard-gpu-ray-tracing/" - http://www.ubergizmo.com/2014/03/powervr-series-6-wizard-gpu-ray-tracing/
  2. "http://blog.imgtec.com/news/launching-ray-tracing- powervr-wizard-gpus-gdc-2014" - http://blog.imgtec.com/news/launching-ray-tracing-powervr-wizard-gpus-gdc-2014

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