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Title    Windows 10 Adds "TruePlay" Anti-Cheating Feature
Date    Saturday October 21 2017, @04:51AM
Author    mrpg
Topic   
from the /*-trueplay()-*/ dept.
https://soylentnews.org/article.pl?sid=17/10/20/2214243

takyon writes:

Are you game?

Developers that want to stop cheaters in their Windows games are getting a little additional system-level help from Microsoft via TruePlay, a new API being rolled out through Windows 10's Fall Creators Update.

The feature, which is now documented on the Windows Dev Center, lets developers easily prioritize a game as a protected process, cutting off some of the most common cheating methods by essentially preventing outside programs from looking at or altering the game's memory. TruePlay also "monitor[s] gaming sessions for behaviors and manipulations that are common in cheating scenarios," looking at usage patterns on a system level to find likely cheaters.

[...] Windows users will have to explicitly opt in to TruePlay monitoring through a system setting, which first showed up in preview builds as "Game Monitor" back in June. Users that don't opt in won't be able to play games with TruePlay implemented, though; as the settings page notes, "turning this off may limit the games you can play."


Original Submission

Links

  1. "takyon" - https://soylentnews.org/~takyon/
  2. "Are you game?" - https://arstechnica.com/gaming/2017/10/microsoft-rolls-out-system-level-anti-cheating-tech-for-windows-devs/
  3. "documented on the Windows Dev Center" - https://msdn.microsoft.com/en-us/library/windows/desktop/mt808781(v=vs.85).aspx
  4. "protected process" - http://www.alex-ionescu.com/?p=34
  5. "back in June" - http://wccftech.com/game-monitor-anti-cheat-windows-10/
  6. "Original Submission" - https://soylentnews.org/submit.pl?op=viewsub&subid=22882

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printed from SoylentNews, Windows 10 Adds "TruePlay" Anti-Cheating Feature on 2024-04-19 11:53:56