Title | Windows 10 Adds "TruePlay" Anti-Cheating Feature | |
Date | Saturday October 21 2017, @04:51AM | |
Author | mrpg | |
Topic | ||
from the /*-trueplay()-*/ dept. |
Developers that want to stop cheaters in their Windows games are getting a little additional system-level help from Microsoft via TruePlay, a new API being rolled out through Windows 10's Fall Creators Update.
The feature, which is now documented on the Windows Dev Center, lets developers easily prioritize a game as a protected process, cutting off some of the most common cheating methods by essentially preventing outside programs from looking at or altering the game's memory. TruePlay also "monitor[s] gaming sessions for behaviors and manipulations that are common in cheating scenarios," looking at usage patterns on a system level to find likely cheaters.
[...] Windows users will have to explicitly opt in to TruePlay monitoring through a system setting, which first showed up in preview builds as "Game Monitor" back in June. Users that don't opt in won't be able to play games with TruePlay implemented, though; as the settings page notes, "turning this off may limit the games you can play."
Links |
printed from SoylentNews, Windows 10 Adds "TruePlay" Anti-Cheating Feature on 2024-04-19 11:53:56