Andrey_Karpov [viva64.com] writes:
Unreal Engine continues to develop as new code is added and previously written code is changed. What is the inevitable consequence of ongoing development in a project? The emergence of new bugs in the code that a programmer wants to identify as early as possible. One of the ways to reduce the number of errors is the use of a static analyzer like PVS-Studio. Moreover, the analyzer is not only evolving, but also constantly learning to look for new error patterns, some of which we will discuss in
this article [unrealengine.com]. If you care about code quality, this article is for you.
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