Facebook is attempting to make virtual reality a mainstream product [bbc.com], and hopes to reach one billion VR users "one day":
In its continued effort to take virtual reality mainstream, Facebook has announced Oculus Go - a standalone headset that will be released in 2018. Mark Zuckerberg said the device, priced at $199, would be the "most accessible VR experience ever".
Sales of the company's VR hardware have been slow since launching the first Oculus Rift headset in March 2016. "If VR doesn't go mass market at this price point, I think we can conclude that it never will," said John Delaney, an analyst with IDC. Facebook's previous budget VR product, Gear VR, is $129, but requires a high-end Samsung smartphone in order to work. Speaking at Facebook's yearly virtual reality developers conference in San Jose, Mr Zuckerberg acknowledged the slow adoption of the technology to date. But he said his company's goal was that one day, it would get one billion people into VR.
The headset is a standalone device that does not require a smartphone, headphones, or tether to a desktop computer. The high-end Oculus Rift headset has had its price cut to $400 [gamespot.com] (for good [soylentnews.org]).
Oculus Go is not being sold anytime soon, and the Oculus blog warns that "Oculus Go is not, and may not be, offered for sale or lease, or sold or leased, until [FCC] authorization is obtained". Facebook says that the devices will be sent to developers within the next 12 months. Specs and battery details are also unknown (maybe they need to use one of these [sciencefriday.com] for you to feel safe strapping it to your head).
Previously: Google Partnering With HTC and Lenovo for Standalone VR Headsets [soylentnews.org]
Virtual Reality Audiences Stare Straight Ahead 75% of the Time [soylentnews.org]
Google Bisects VR [soylentnews.org]
Facebook/Oculus Reportedly Working on $200 Standalone VR Headset [soylentnews.org]