In the closing months of 2018, NVIDIA finally released the long-awaited successor to the Pascal-based GeForce GTX 10 series: the GeForce RTX 20 [anandtech.com] series of video cards. Built on their new Turing architecture, these GPUs were the biggest update to NVIDIA's GPU architecture in at least half a decade, leaving almost no part of NVIDIA's architecture untouched.
So far we've looked at the GeForce RTX 2080 Ti, RTX 2080 [anandtech.com], and RTX 2070 [anandtech.com] – and along with the highlights of Turing [anandtech.com], we've seen that the GeForce RTX 20 series is designed on a hardware and software level to enable realtime raytracing and other new specialized features for games. While the RTX 2070 is traditionally the value-oriented enthusiast offering, NVIDIA's higher price tags this time around meant that even this part was $500 and not especially value-oriented. Instead, it would seem that the role of the enthusiast value offering is going to fall to the next member in line of the GeForce RTX 20 family. And that part is coming next week.
Launching next Tuesday, January 15th is the 4th member of the GeForce RTX family: the GeForce RTX 2060 (6GB). Based on a cut-down version of the same TU106 GPU that's in the RTX 2070, this new part shaves off some of RTX 2070's performance, but also a good deal of its price tag in the process
Previously: Nvidia Announces RTX 2080 Ti, 2080, and 2070 GPUs, Claims 25x Increase in Ray-Tracing Performance [soylentnews.org]