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We played modern games on a CRT monitor - and the results are phenomenal

Accepted submission by Anonymous Coward at 2019-10-11 10:26:25
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https://www.eurogamer.net/articles/digitalfoundry-2019-modern-games-look-beautiful-on-crt-monitors [eurogamer.net]

It's true. Running modern games on a vintage CRT monitor produces absolutely outstanding results - subjectively superior to anything from the LCD era, up to and including the latest OLED displays. Best suited for PC players, getting an optimal CRT set-up isn't easy, and prices vary dramatically, but the results can be simply phenomenal.

The advantages of CRT technology over modern flat panels are well-documented. CRTs do not operate from a fixed pixel grid in the way an LCD does - instead three 'guns' beam light directly onto the tube. So there's no upscaling blur and no need to run at any specific native resolution as such. On lower resolutions, you may notice 'scan lines' more readily, but the fact is that even lower resolution game outputs like 1024x768 or 1280x960 can look wonderful. Of course, higher-end CRTs can input and process higher resolutions, but the main takeaway here is that liberation from a set native resolution is a gamechanger - why spend so many GPU resources on the amount of pixels drawn when you can concentrate on quality instead without having to worry about upscale blurring?


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