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The State of Linux Gaming in the SteamOS Era

Accepted submission by Juan Fiero el Menso Estupido at 2015-02-27 16:45:07
Software
Ars Technica reports: [arstechnica.com]

For decades after Linux's early '90s debut, even the hardest of hardcore boosters for the open source operating system had to admit that it couldn't really compete in one important area of software: gaming.

Now, more than a year into the SteamOS era (measuring from that beta launch), the nascent Linux gaming community is cautiously optimistic about the promise of a viable PC gaming market that doesn't rely on a Microsoft OS. Despite technical and business problems that continue to get in the way, Valve has already transformed gaming on Linux from "practically nothing" to "definitely something" and could be on the verge of making it much more than that.

For those already running Linux on their main machines, though, finally having significant gaming options on their platform of choice will continue to be a happy side effect of Valve's still-developing push into this new market. "I do know that in the absolute worst case, the chicken-and-egg problem is solved," Gordon said. "You get people to a platform with games, but games won't come until people are on a platform. Valve being there has clearly given developers the faith to stick their toes in the water right away."

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