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posted by LaminatorX on Monday November 24 2014, @09:12AM   Printer-friendly
from the semi-approximate dept.

SemiAccurate pitted AMD's Mantle 3D rendering API against Microsoft DirectX 11, by comparing the frame rate performance achieved by five video games that ship with support with both rendering engines, on various hardware configurations outfitted with AMD GPUs or APUs (integrated CPU/GPU). Thomas Ryan wrote up the results in a five-part series. The short answer is that while Mantle produced superior frame rates for practically every game and every hardware configuration, in many cases the difference was small, 10 percent or less. The performance advantage for Mantle is more telling on systems with a dedicated GPU as opposed to an APU, and was most consistently realized for "Civilization Beyond Earth", ironically a strategy game rather than a shooter. In those scenarios, one could indeed say that "Mantle knocked it out of the park."

AMD claims that Mantle provides game developers more opportunities to directly invoke functionality on the GPU, removing the CPU bottleneck. It is supported by the Graphics Core Next generation of AMD CPUs and APUs, although it is not currently supported by either the Playstation 4 or Xbox One. More details are provided in AMD's white paper.

The order of test result articles is from semiaccurate.com: note that it isn't arranged from least to most capable hardware, or vice versa:

 
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  • (Score: 0) by Anonymous Coward on Monday November 24 2014, @02:52PM

    by Anonymous Coward on Monday November 24 2014, @02:52PM (#119419)

    If you think 10 percent is small, donate 10 percent of your income. Hell, donate 10 of your wealth!

    Yeah, didn't think you would.

  • (Score: 2) by kaganar on Monday November 24 2014, @04:40PM

    by kaganar (605) on Monday November 24 2014, @04:40PM (#119456)
    Would you buy a product for 90 cents but not 99 cents? What if you were buying ten of them? A hundred? A thousand? Scale changes perspective quite a lot. Economics studies have shown repeatedly that the decision making process changes drastically as the perceived stakes change. That's a failing of analogy between relatively similar scenarios. In comparing income changes to game performance changes, your statement is even less directly applicable.
    • (Score: 0) by Anonymous Coward on Monday November 24 2014, @08:39PM

      by Anonymous Coward on Monday November 24 2014, @08:39PM (#119550)

      Comparing two fairly rigidly fixed quantities is less applicable than comparing a fixed quantity and a fluid quantity?

    • (Score: 1) by monster on Tuesday November 25 2014, @04:32PM

      by monster (1260) on Tuesday November 25 2014, @04:32PM (#119844) Journal

      Even 1% can be a deal breaker: It's the difference between 99 (two digits) and 100 (omg three digits! expensive!).

      Lately, I've even seen a 0.01 difference in prices (like $999.99).