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First Signs of Direct3D 11 Support In Wine 1.7.50

Accepted submission by takyon at 2015-08-23 02:31:47
Software

http://www.tomshardware.com/news/direct3d-directx-11-wine-1750,29906.html [tomshardware.com]

Yes, first signs. The announcement that the developers were going to implement Direct3D 11 support came a while back, and while there is now Direct3D 11 support, it is in a very basic form. This means that there isn't full support yet, and not all the features have yet been implemented. Therefore, not all Direct3D 11 software is supported as of now. The full release notes are available here [winehq.org].

Additionally, the new release includes the new Gecko engine based on Firefox 40, improved font matching in DirectWrite, added support for OpenMP when run on ARM platforms, and a heap of bugfixes.

It should be noted that Direct3D does not equal DirectX. Direct3D is part of DirectX, which handles the hardware access layer. It is therefore the most crucial component of the graphics API, but even full Direct3D support doesn't mean that all DirectX 11 applications will run perfectly. In the wine emulator, for various items that are completely implemented there is software that doesn't run smoothly.


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