ed.goforth writes:
"Gears of war: When mechanical analog computers ruled the waves over at Ars is a quick recap of the history of naval targeting & fire control systems and the transition from analog to digital. In short, you'll never believe just how good those old designs were, and how much work it's taken to make GPS-based guidance be as accurate."
(Score: -1, Flamebait) by Anonymous Coward on Tuesday March 18 2014, @06:20PM
from TFA
"Because they use physical rather than digital inputs and outputs, they can represent curves and other geometric elements of calculations with an infinite level of resolution "
No, they can't, for the same reason that a photograph doesn't have an infinite level of detail just because it's "analog"
(Score: 4, Informative) by egcagrac0 on Tuesday March 18 2014, @10:55PM
The limit of a photograph's resolution is the grain size of the silver halide (or dye cloud, if color). Back when I was doing film photography, we were typically unable to do better than about 35 megapixels from a 35mm double frame (the "common" 35mm still format, 24x36mm) - with a few exceptions for things like TechPan.
Accuracy and precision are different. With an analog scale readout, I may know very well that it's about halfway between 24 and 25, but because the scratches on the bar are fairly close together, it can be difficult to determine if that's 24.47, 24.48, or 24.49.
Fortunately, if the explosion is big enough, "close enough" on the order of "about 24.5" works just fine. (As in horseshoes, with a 2700lb high-explosive shell, close counts.)
As for the accuracy of a mechanical analog computer, that limit is tied to the mating surfaces of the cogs, pinions, cams and followers - if they're machined accurately, if they're not particularly worn, if the backlash is controlled, that accuracy is very high indeed. Further, there's no interstage rounding error - the rounding errors really only show up at the output stage.