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posted by LaminatorX on Thursday March 20 2014, @10:30AM   Printer-friendly
from the will-it-blend? dept.

chromas writes:

From the release page:

New features include initial support for volumetrics in Cycles, and faster rendering of hair and textures. The motion tracker now supports weighted tracks and has improved planar tracking. For mesh modeling there are new Laplacian deform and wireframe modifiers, along with more control in the bevel tool. The game engine now supports object levels of detail.

The first results from the new user interface project are also in this release, with dozens of changes to make the interface more consistent and powerful. This is also the first release of the multithreaded dependency graph, which makes modifier and constraint evaluation faster in scenes with multiple objects.

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  • (Score: 5, Informative) by chromas on Thursday March 20 2014, @10:33AM

    by chromas (34) Subscriber Badge on Thursday March 20 2014, @10:33AM (#18832) Journal

    I submitted a fixed one with a link and spellcheck but the wrong submission was deleted. That's bad communication on my part. The release page [].

    Starting Score:    1  point
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       Informative=3, Funny=1, Total=4
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    Total Score:   5