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Merge: janrinok (12/19 15:05 GMT)

Accepted submission by janrinok at 2022-12-19 15:05:14
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John Carmack Steps Out of Meta's VR Mess

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John Carmack steps out of Meta's VR mess [techspot.com]:

In a nutshell: John Carmack is a legendary name in the tech industry, a prodigy programmer who worked on gaming milestones like Commander Keen, Wolfenstein 3D, Doom, and Quake. His late interests, virtual reality and AI, are now forcing his decision to leave Meta and its very messy business outlook.

John Carmack is leaving Meta's VR business. After a decade spent trying to "move things" within Mark Zuckerberg's company, the co-creator of the FPS genre has decided to give up and pursue other interests with his own startup. Carmack's final message, however, depicts a rather troublesome situation for his former employer's business.

Meta, the ginormous corporation previously known as Facebook, is inefficient, constantly self-sabotaging and "ill prepared for the inevitable competition" to come, Carmack said in his final message [facebook.com] to employees. The programmer left id Software in 2013 to work full-time at Oculus, a company later acquired by Facebook/Meta to become part of Facebook Reality Labs' VR efforts.

Carmack said that Quest 2 [techspot.com], Meta's latest attempt at building and marketing a VR headset for the masses, is pretty close to what he considers the "right thing" to do if you want to make a good product. "It all could have happened a bit faster," Carmack also said, but Meta seems to be inherently inefficient, just like production code which is unable to go beyond a 5% GPU utilization rate.

Meta is not progressing at the pace it should, Carmack remarked, because the company has "only known inefficiency" and "is ill-prepared for the inevitable competition" in the VR space. Meta has a ridiculous amount of people and resources, and yet it is constantly self-sabotaging and squandering effort. It's not even "operating at half the effectiveness that would make me happy," Carmack said.

The coder has struggled to make his voice heard for a while, even though he should have been able to considering his CTO role. He said he is "evidently not persuasive enough." "I could have moved to Menlo Park after the Oculus acquisition and tried to wage battles with generations of leadership," Carmack concedes, "but I was busy programming, and I assumed I would hate it, be bad at it, and probably lose anyway."

Now the programmer is "wearied of the fight" and wants to run his own startup working on artificial general intelligence (Keen Technologies). VR can still "bring value to most of the people in the world," Carmack finally said, "and no company is better positioned to do it than Meta" – even with its current, inefficient practices. There still is plenty of room for improvement, but he won't be there to see it.

Meta is Facing the Test of its Lifetime

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Meta is facing the test of its lifetime [vox.com]:

In an internal memo, a top exec says a "perfect storm of skepticism" won’t deter Mark Zuckerberg’s metaverse plans.

John Carmack Quits Meta, Labels It Inefficient and Fragile

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John Carmack quits Meta, labels it inefficient and fragile [theregister.com]:

Legendary developer John Carmack has quit his role as a consultant to Meta, where he worked as an executive consultant on its Oculus virtual reality hardware.

Carmack joined Oculus as its chief technology officer in 2013 – the year before it was acquired by Facebook [theregister.com] – and detailed his departure in a Facebook post [facebook.com] that replicates and annotates an internal post sent to Meta employees.

The post has two themes, one of which is his belief that Meta is not in great shape.

"This is the end of my decade in VR. I have mixed feelings," the famed Doom developer's post opens.

He's conflicted because he thinks the Quest 2 headset on which he worked is a good product.

"Quest 2 is almost exactly what I wanted to see from the beginning – mobile hardware, inside out tracking, optional PC streaming, 4K (ish) screen, cost effective," he wrote. "We have a good product. It is successful, and successful products make the world a better place. It all could have happened a bit faster and been going better if different decisions had been made, but we built something pretty close to The Right Thing."

He thinks it could have been better if Meta were a more efficient organization.

"We have a ridiculous amount of people and resources, but we constantly self-sabotage and squander effort," he wrote. "There is no way to sugar coat this; I think our organization is operating at half the effectiveness that would make me happy."

He also mused, without attaching the thought specifically to Meta, that "an org that has only known inefficiency is ill-prepared for the inevitable competition and/or belt tightening."

Meta has already reduced its workforce by thirteen percent [theregister.com] as the advertising market (and Meta's share price) droops due to unpleasant economic conditions.

Carmack's observation that Meta is inefficient and bloated will therefore not be well-received by investors.

issues, so I knew it would be extra frustrating to keep pushing my viewpoint internally. I am all in on building AGI at Keen Technologies now.

— John Carmack (@ID_AA_Carmack) December 17, 2022 [twitter.com]

The second theme is that Carmack felt he could not exert influence.

"It has been a struggle for me," he wrote. "I have a voice at the highest levels here, so it feels like I should be able to move things, but I'm evidently not persuasive enough."

"A good fraction of the things I complain about eventually turn my way after a year or two passes and evidence piles up, but I have never been able to kill stupid things before they cause damage, or set a direction and have a team actually stick to it.

"I think my influence at the margins has been positive, but it has never been a prime mover."

He wrote that some of those issues were self-inflicted. "I could have moved to Menlo Park after the Oculus acquisition and tried to wage battles with generations of leadership, but I was busy programming, and I assumed I would hate it, be bad at it, and probably lose anyway."

That's a story The Register has often heard from technical folk whose roles involve interaction with management.

He signed off with qualified praise for Meta.

"VR can bring value to most of the people in the world, and no company is better positioned to do it than Meta. Maybe it actually is possible to get there by just plowing ahead with current practices, but there is plenty of room for improvement."

Carmack will now focus on Keen Technologies, his startup that wants to build a general AI. ®

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Similar topics ShareSimilar topics

  • Meta
  • Virtual Reality

More like these×Similar topics

  • Meta
  • Virtual Reality

Narrower topics

  • Facebook
  • Metaverse
  • Omniverse
  • Open Compute Project

Broader topics

  • Andrew McCollum
  • Chris Hughes
  • Dustin Moskovitz
  • Eduardo Saverin
  • Mark Zuckerberg

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