from the busy-busy-Redmond dept.
Reported at Anandtech, Microsoft Announces the Surface Pro 4, from $900:
The display retails the 3:2 aspect ratio of the SP3 but boasts a '5 million pixel display', or 2736x1824 in numbers, with PixelSense. Each display is 100% sRGB with individual calibration, but also features 10-point multitouch. [...] Prices will start from $900 and go up to [$2700], with pre-orders starting on October 7th. Devices will be available from October 26th, but Microsoft failed to mention which regions they would be available, so given the price information we could assume it might be a US/NA initial launch at this point with other regions to follow.
Prices may start at $900, but escalate to $2700 for a tablet with an Intel Core i7, extra SSD storage, and 16 GB of RAM. Going from $900 to $1000 swaps the Intel Core m3 for an i5 chip with around triple the TDP.
Alongside Surface Pro 4, Microsoft is launching a Surface Book 2-in-1 laptop. The 13.5" display is detachable, and the keyboard/base houses an NVIDIA GPU (in most configurations) as well as batteries and ports. Surface Book shares the same 3:2 aspect ratio with Surface tablets. Prices range from $1499 to $2699.
Microsoft has announced a HoloLens Developer Edition augmented reality device, which is set to be released in Q1 2016 for $3000:
If developers are still interested in grabbing a HoloLens kit, they can start applying today. Applicants can only request a maximum of two devices, must reside in the United States or Canada, and participate in the Windows Insider program. Even after the applications, you won't find out until you're approved to pre-order HoloLens until January 2016. After that, HoloLens will ship sometime in the first quarter of 2016.
From The Register:
"HoloLens is packed with space age technology," enthused Terry Myerson, Microsoft's windows and devices group veep. "We've got see-through high definition lenses, spatially-aware sound, movement sensors and custom built silicon. And it's fully untethered."
The HoloLens team demoed a new game Microsoft has been working on, dubbed Project X-Ray. The headset maps out a living room and then superimposes robots breaking through walls while the player shoots them with a hologramatic gun wrapped around their hand. As gameplay goes, it was a pretty basic demo, featuring lots of funky graphics but nothing earth-shattering. Yet, with the right developers, Microsoft might well have a winner on its hands.
Microsoft today revealed HoloLens 2 at MWC 2019 in Barcelona. The headset features a laser-scanning display which brings a field of view that's more than 2x the original HoloLens and 47 pixels per degree.
HoloLens visionary Alex Kipman took to the stage in Barcelona to introduce HoloLens 2 which addresses many of the key criticisms of the original headset: field of view, comfort, and hand-tracking.
Kipman says that HoloLens 2 "more than doubles" the field of view of the original HoloLens, though hasn't yet specified exactly what the field of view is. The original HoloLens field of view was around 35 degrees, so HoloLens 2 is expected to be around 70 degrees.
[...] HoloLens 2 is also designed to be more comfortable, with much of the headset's bulk balanced in the back of the headset. Kipman said HoloLens 2 "more than triples the comfort" over the original HoloLens... though the exact weight, and how they came to that specific figure, is unclear. Still, the front portion of the headset is said to be made entirely from carbon fiber to cut down on weight and offers a convenient flip-up visor.
HoloLens 2 also brings hand-tracking which goes much further than the coarse gesture control in the original headset. Now with full hand-tracking, users can interact much more directly with applications by touching, poking, and sliding controls directly rather than using abstract gestures.
Also at Engadget.
Previously: HoloLens - Microsoft's Augmented Reality Product
Microsoft Giving $500,000 to Academia to Develop HoloLens Apps
Microsoft Announces Surface Pro 4, Surface Book, and HoloLens Dev Edition
Microsoft HoloLens and its 24-Core Chip
HoloLens 2 to Include Machine Learning Accelerated Hardware
Ford Using Microsoft HoloLens to Help Design Cars
Leaked Microsoft Documents Describe Plans for Surface Tablets, Xbox, "Andromeda", and HoloLens
HoloLens to Assist Surgeons at UK's Alder Hey Children's Hospital
U.S. Army Awards Microsoft a $480 Million HoloLens Contract
One of the more interesting parts of the Microsoft's HoloLens augmented reality initiative is the way Microsoft is listening to the public to direct some of its early-stage app development for the platform, through the Share Your Idea website launched earlier this month.
One of the top three ideas on the site, based on votes, is called Cortana in Person. Cortana, of course, is Microsoft's personal digital assistant that plays a starring role in Windows 10. She's a Siri competitor that, as gamers will know, was derived from the Cortana artificial intelligence character in the Halo series of games.
"Hologram of Cortana from Halo who you can talk to and interact with," forum user LookItsKris wrote in his description of the idea for Cortana in Person. "Works in the same way as Cortana on desktop/phone. Get answers to questions etc. Maybe ask a question on HoloLens and answers come through on phone? Possibilities are endless."
"Dude, that would be so awesome. A real-life Cortana," commenter H4rmonicAn4rchy wrote. "Who wouldn't want that?!"
Because Microsoft will actually build the top three ideas from the site, there is a chance that Microsoft will bring the idea to life for HoloLens, whose $3,000 development kits will be shipping in the first quarter of 2016.