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posted by martyb on Friday October 19 2018, @09:35AM   Printer-friendly
from the trusting-values-sent-from-the-client-is-an-Epic-fail dept.

Royale-lly Screwed: Epic Sues YouTubers Promoting Fortnite Cheats

Part of Fortnite's appeal is that it offers a level playing field. People can't unlock new weapons, start a match with equipment, or augment their abilities by grinding for in-game upgrades. Everyone drops out of the Battle Bus with the same tools, a glider and a pickaxe so their skill will determine whether they catch the 'dub or take an L. So it may not come as a surprise that Epic Games is suing two YouTubers for upsetting that balance with cheats.

TorrentFreak has reported that Epic's lawsuit targets Brandon "Golden Modz" Lucas, a cheat distributor and content creator whose YouTube channel has 1.7 million followers, and Colton "Exentric" Contor, who has over 7,000 followers. The cheat in question combined an aimbot with ESP features that offered information that players would otherwise have no way of knowing. It reportedly cost $55 (30 days) or $300 (unlimited) from the Golden Godz website.

[...] The suit appeared to have a quick impact. Golden Modz's last video was published on October 12, and the Golden Godz website currently says that "No packages exist at this time," even though a dialog box claims that "Payment systems are back up and new packages have been added!" The site claims to offer various "services" for several Call of Duty games and Grand Theft Auto: Online; all of them appear to have been pulled.

Also at Polygon.

Fortnite.

Previously: Epic Games Sues 14-Year-Old after He Files a DMCA Counterclaim for a How-to-Cheat Video
U.S. Federal Judge Blocks Man From Selling GTA V Cheating Software

Related: Game About Net Neutrality Receives Grant from Epic Games
Epic Games (Developer of the Unreal Engine) Shows Off "Siren" Demo
Sony Faces Growing 'Fortnite' Backlash At E3
Fortnite's Android Version Bypasses Google Play to Avoid 30% "Store Tax"
Epic's first Fortnite Installer allowed hackers to download and install anything on your Android phone


Original Submission

Related Stories

Game About Net Neutrality Receives Grant from Epic Games 4 comments

Game Politics reports

[Epic Games, Inc., known for their Unreal Engine technology,] has selected three more developers that will receive money through its Unreal Dev Grant program. The recipients for March include Retro Yeti Games, Three One Zero, and PixelBeam.

Epic has given Retro Yeti Games a $13,000 grant for its Unreal Engine 4 powered game, 404Sight [...] that makes a statement about net neutrality.

[...]In the game, players try to run as fast as they can through levels before they get throttled by the evil Internet service provider. (Throttling was one of the many nefarious practices used by ISPs that the FCC effectively banned in its new net neutrality rules that were approved in late Feb.)

404Sight is set for launch on PC April 16 and will be free. You can learn more about it on its Steam product page or its official web site at 404sight.com.

Epic Games Sues 14-Year-Old after He Files a DMCA Counterclaim for a How-to-Cheat Video 77 comments

Epic Games, the developer of Fortnite, has filed a lawsuit against a 14-year-old boy who used cheating software for Fortnite Battle Royale and uploaded a video to YouTube showing others how to use it. The boy filed a DMCA counterclaim after Epic Games tried (successfully) to take down his video, and then uploaded a second video doubling down on the cheating (here is a third intact video from the YouTuber explaining the situation, 7m16s). The original video was ultimately removed and resulted in a "strike" against the YouTuber's account. The boy's mother has filed a letter with the Eastern District Court of North Carolina blasting the lawsuit and asking for it to be dismissed. She says that Epic Games failed to bind underage users with the EULA for their free-to-play game and claims that she did not give parental consent for her son to play the game. She also points out that the software in question is easily obtainable online and that her son did not modify the game with his own code:

Epic Games, the game developer of the massively popular Fortnite survival shooter, now finds itself at the center of a heated debate around the ethics of punishing cheaters after filing a lawsuit against a 14-year-old boy. In response, the boy's mother filed a legal note tearing down Epic's lawsuit and calling for it to be thrown out. The ensuing debate has been fierce, with some praising Epic and others decrying the legal measures as excessive and heartless, suggesting this case could become a touchstone for how game developers of highly competitive online titles handle cheaters and licensing agreement violations in the future.

[...] Epic, which has banned cheaters only to see them develop more robust workarounds, has responded by suing both distributors of the software and, now it seems, at least one user of it. Suing an individual user instead of simply banning them is an unorthodox and controversial move because it echoes the misguided actions of the music recording industry in its attempt to crackdown on piracy. That parallel was only further cemented by the note submitted by the 14-year-old's mother in the Eastern District of North Carolina.

[...] "This particular lawsuit arose as a result of the defendant filing a DMCA counterclaim to a takedown notice on a YouTube video that exposed and promoted Fortnite Battle Royale cheats and exploits," Epic told The Verge in a statement. "Under these circumstances, the law requires that we file suit or drop the claim. Epic is not okay with ongoing cheating or copyright infringement from anyone at any age. As stated previously, we take cheating seriously, and we'll pursue all available options to make sure our games are fun, fair, and competitive for players."

Here's some analysis from a copyright attorney (10m53s, starts at 5m45s). He is not impressed with the mom's letter.


Original Submission

Epic Games (Developer of the Unreal Engine) Shows Off "Siren" Demo 45 comments

Epic Games' Tim Sweeney on creating believable digital humans

Epic Games stunned everyone a couple of years ago with the realistic digital human character Senua, from the video game Hellblade. And today, the maker of the Unreal Engine game tools showed another astounding demo, dubbed Siren, with even more realistic graphics.

CEO Tim Sweeney said technologies for creating digital humans — from partners such as Cubic Motion and 3Lateral — are racing ahead to the point where we won't be able to tell the real from the artificial in video games and other real-time content.

[...] [Kim Libreri:] The other big thing for us, you may have seen the Microsoft announcements about their new raytracing capabilities in DirectX, DXR. We've partnered with Nvidia, who have the new RTX raytracing system, and we thought about how to show the world what a game could look like in the future once raytracing is added to the core capabilities of a PC, or maybe even a console one day. We teamed up with Nvidia and our friends at LucasFilm, the ILM X-Lab, to make a short film that demonstrates the core capabilities of raytracing in Unreal Engine. It's an experimental piece, but it shows the kind of features we'll add to the engine over the next year or so.

We've added support for what we call textured area lights, which is the same way we would light movies. You can see multiple reflections. You can see on the character, when she's carrying her gun, the reflection of the back of the gun in her chest plate. It's running on an Nvidia DGX-1, which is a four-GPU graphics computer they make. But as you know, hardware gets better every year. Hopefully one day there's a machine that can do this for gamers as well as high-end professionals. It's beginning to blur the line between what a movie looks like and what a game can look like. We think there's an exciting time ahead.

One thing we've been interested in over the years is digital humans. Two years ago we showed Senua, the Hellblade character. To this day, that's pretty much state of the art. But we wanted to see if we could get closer to crossing the uncanny valley. She was great, but you could see that the facial animation wasn't quite there. The details in the skin and the hair—it was still a fair way from crossing the uncanny valley.

Video is available on YouTube: Siren, alone (42s) and Siren Behind The Scenes (52s), and Creating Believable Characters in Unreal Engine (56m31s).

Related: Microsoft Announces Directx 12 Raytracing API


Original Submission

Sony Faces Growing 'Fortnite' Backlash At E3 23 comments

Sony chiefs are under pressure to respond to complaints about "cross-play" restrictions imposed on Fortnite. Gamers have discovered that if they had first played the title on a PlayStation console, they are unable to use the same Fortnite account with the newly released Nintendo Switch edition. This prevents them from being able to make use of outfits and other in-game purchases and rewards they had accrued.

There is no such limitation when moving between the Xbox One and Switch. Gamers were already unable to share a Fortnite account between Microsoft and Sony's platforms. But the appeal of the Switch is that its portable nature allows owners to play when away from home, and so many have bought it as a second games machine.

Sony has yet to confirm it is responsible for the constraint, but it issued the following statement to the BBC.

"We're always open to hearing what the PlayStation community is interested in to enhance their gaming experience," it said.

"With... more than 80 million monthly active users on PlayStation Network, we've built a huge community of gamers who can play together on Fortnite and all online titles.

"We also offer Fortnite cross-play support with PC, Mac, iOS, and Android devices, expanding the opportunity for Fortnite fans on PS4 to play with even more gamers on other platforms."

[...] Sony has faced criticism for blocking cross-play in other titles in the past, including Minecraft and Rocket League. But the sheer scale of Fortnite's success means the backlash has the potential to be more damaging this time round.

Epic said this week that the title has amassed 125 million players worldwide.


Original Submission

Fortnite's Android Version Bypasses Google Play to Avoid 30% "Store Tax" 17 comments

'Fortnite' Avoiding Google Play Store's 30% Cut on Android Version

"Fortnite" will be available on Android, but not on the Google Play Store. Players will be able to download the installer for the game via the official "Fortnite" website, with which they can then download the game onto their compatible Android device.

The confirmation comes from Epic Games just days after speculation rose over whether or not "Fortnite" would come to Google Play, due to source code in the mobile version of "Fortnite" with instructions for users including notes like "This is necessary to install any app outside of the Play Store" found by XDA Developers. This particular prompt is referring to install of "Fortnite" on Android requiring users to select an option on their phone which opens up the device to allow third-party developers to make changes—an action some are calling a security threat.

For Epic, it's a way to bring the game "directly to customers," without the aid of a middleman. In a Q&A released by Epic, the publisher stated that, "We believe gamers will benefit from competition among software sources on Android. Competition among services gives consumers lots of great choices and enables the best to succeed based on merit." Of course, Google's 30% for games released through its Play Store is also a motivator.

"Avoiding the 30% 'store tax' is a part of Epic's motivation," Epic Games' Tim Sweeney stated in a Q&A. "It's a high cost in a world where game developers' 70% must cover all the cost of developing, operating, and supporting their games. And it's disproportionate to the cost of the services these stores perform, such as payment processing, download bandwidth, and customer service. We're intimately familiar with these costs from our experience operating 'Fortnite' as a direct-to-customer service on PC and Mac."

Fortnite.

See also: Epic Games' strategy for Fortnite on Android is stupid, greedy, and dangerous

Related: Epic Games Sues 14-Year-Old after He Files a DMCA Counterclaim for a How-to-Cheat Video
Sony Faces Growing 'Fortnite' Backlash At E3


Original Submission

U.S. Federal Judge Blocks Man From Selling GTA V Cheating Software 29 comments

U.S. judge blocks programs letting 'Grand Theft Auto' players 'cheat'

A federal judge on Thursday awarded Take-Two Interactive Software Inc, the maker of the "Grand Theft Auto" series, a preliminary injunction to stop a Georgia man from selling programs that it said helps players cheat at the best-selling video game.

Take-Two had accused David Zipperer of selling computer programs called Menyoo and Absolute that let users of the "Grand Theft Auto V" multiplayer feature Grand Theft Auto Online cheat by altering the game for their own benefit, or "griefing" other players by altering their game play without permission.

U.S. District Judge Louis Stanton in Manhattan said Take-Two was likely to show that Zipperer infringed its "Grand Theft Auto V" copyright, and that his programs would cause irreparable harm to its sales and reputation by discouraging users from buying its video games.

Stanton also said an injunction would serve the public interest by encouraging Take-Two to invest more in video games and was appropriate because of the "high risk" that Zipperer, who claimed to be unemployed, could not afford damages.

Also at Motherboard, Variety, Kotaku, and Comicbook.com.


Original Submission

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  • (Score: 4, Informative) by MichaelDavidCrawford on Friday October 19 2018, @10:29AM (5 children)

    by MichaelDavidCrawford (2339) Subscriber Badge <mdcrawford@gmail.com> on Friday October 19 2018, @10:29AM (#750846) Homepage Journal

    I read the SN on the 14yo with his DMCA counterclaim, and most of the comments.

    Do you want to know what I think?

    I think our society has far more serious problems than those that have to do with video games.

    I could name some of them but if you're not already well aware of what those problems are I expect there's not much I could do or say to inform you.

    --
    Yes I Have No Bananas. [gofundme.com]
    • (Score: 4, Touché) by c0lo on Friday October 19 2018, @10:36AM (4 children)

      by c0lo (156) Subscriber Badge on Friday October 19 2018, @10:36AM (#750849) Journal

      I think our society has far more serious problems than those that have to do with video games.

      You gotta be kidding. Nothing is more important than profit, you hear me paisano?
      Without it, there's no MAGA! Put that 14yo garbage in a cell with Buba and throw away the key.

      (grin)

      --
      https://www.youtube.com/watch?v=aoFiw2jMy-0 https://soylentnews.org/~MichaelDavidCrawford
      • (Score: 0) by Anonymous Coward on Friday October 19 2018, @10:51AM (3 children)

        by Anonymous Coward on Friday October 19 2018, @10:51AM (#750851)

        What's it like having someone live inside your head rent free for the last year?

        • (Score: 0) by Anonymous Coward on Friday October 19 2018, @11:01AM

          by Anonymous Coward on Friday October 19 2018, @11:01AM (#750853)

          Be a sport, try it and share with us your experience.

          Ooops, I'm taking to meself again. Hi, AC

        • (Score: 0) by Anonymous Coward on Friday October 19 2018, @01:23PM

          by Anonymous Coward on Friday October 19 2018, @01:23PM (#750893)

          What's it like having someone live inside your head rent free for the last year?

          I guess it's kind of like having someone pick my pocket for the last year just to give it to corporate America.

        • (Score: 0) by Anonymous Coward on Friday October 19 2018, @01:43PM

          by Anonymous Coward on Friday October 19 2018, @01:43PM (#750910)

          It makes the kind of wooshing sound you should be well familiar with.

  • (Score: 2, Insightful) by Anonymous Coward on Friday October 19 2018, @10:30AM (13 children)

    by Anonymous Coward on Friday October 19 2018, @10:30AM (#750847)

    Why is it that Epic can censor someone instead of updating its game to render the cheat unusable?

    Ah, yes, Imaginary property is property therefore sacrosanct. If you damage it with your speech, you are a blasphemer and there'll be a pile of nice wood for you to burn on top of it.

    • (Score: 2) by Pino P on Friday October 19 2018, @12:10PM (2 children)

      by Pino P (4721) on Friday October 19 2018, @12:10PM (#750875) Journal

      The measures needed to thoroughly block an "aimbot" (aim assist tool) or "ESP" (tool to reveal portions of the map that are currently barely occluded) would probably increase latency and/or overall data rate beyond the level which legitimate players will tolerate.

      • (Score: 3, Interesting) by rigrig on Friday October 19 2018, @12:50PM (1 child)

        by rigrig (5129) <soylentnews@tubul.net> on Friday October 19 2018, @12:50PM (#750884) Homepage

        You might be able to prevent this "ESP" stuff by not sending clients more information than they should know, but aimbots are fundamentally difficult to block:

        Option 1:
        Ban people that are "too good". But the aimbots can add a bit of random error, meaning that cheaters can now aim as well as top-level players, but you can't ban them without banning actual top-level players.

        Option 2:
        Take over players' computers and look for aimbot software. This leads to a never-ending game of whackabot as cheats get better at avoiding the checks, and outcry from honest players that don't like a game taking over their computer or are flagged as false positive.

        --
        No one remembers the singer.
        • (Score: 2) by Pino P on Friday October 19 2018, @03:53PM

          by Pino P (4721) on Friday October 19 2018, @03:53PM (#750978) Journal

          You might be able to prevent this "ESP" stuff by not sending clients more information than they should know

          The server might not be able to tell with full certainty what each client should and should not know at the current game time. It especially might not know what each client should and should not know at future game times, as what each client should and should not know changes depending on the actions of the players between now and then. That's what I meant by "latency".

    • (Score: -1, Troll) by Anonymous Coward on Friday October 19 2018, @12:58PM (8 children)

      by Anonymous Coward on Friday October 19 2018, @12:58PM (#750888)

      it's imaginary property only as long as the money is imaginary, asshole. just in case I wasn't clear: I've copied and shared music, I've copied and shared movies, and I don't feel guilty. these people are guilty.

      • (Score: 2, Insightful) by Anonymous Coward on Friday October 19 2018, @01:38PM (7 children)

        by Anonymous Coward on Friday October 19 2018, @01:38PM (#750903)

        these people are guilty.

        Guilty of what exactly? I honestly don't know. They didn't violate copyright, like you admitted to, they created their own tools that did not yet exist.
        If Fortnite was a regulated sport you could argue that the cheaters are cheating. But that means the cheaters are guilty, the pharmacy inventing and selling drugs isn't guilty when athletes start abusing their medications. But this tool itself doesn't actually violate a law, nor do the cheaters violate a law. Yes, they violate some peoples ethics/decency standards. For that, fortnite can create a EULA or whatever to ban them from the servers, but no law is broken.

        The 14yo's case the judge seemed to side with the game publisher more on terms close to 'slander' than anything else. E.g.: the publisher would lose money as cheaters turn away customers. That only stands when you make the assumption that corporations are entitled the right to claim imaginary profit at the cost of individuals rights. (in this case free speech)

        • (Score: 2) by Pino P on Friday October 19 2018, @04:10PM (1 child)

          by Pino P (4721) on Friday October 19 2018, @04:10PM (#750993) Journal

          They didn't violate copyright, like you admitted to, they created their own tools that did not yet exist.

          Under the laws of some countries, injecting your own executable code into the address space of a program created by somebody else creates an infringing derivative work unless a written license specifies otherwise.

          • (Score: 0) by Anonymous Coward on Friday October 19 2018, @06:26PM

            by Anonymous Coward on Friday October 19 2018, @06:26PM (#751068)

            Those countries are authoritarian hellholes.

        • (Score: 0) by Anonymous Coward on Friday October 19 2018, @05:47PM (3 children)

          by Anonymous Coward on Friday October 19 2018, @05:47PM (#751051)

          any cheating program is a derivative work.
          what I was trying to say is that it is wrong to profit from unauthorized derivative work.
          I would have nothing against them giving away the cheating program for free.

          • (Score: 0) by Anonymous Coward on Friday October 19 2018, @07:31PM (2 children)

            by Anonymous Coward on Friday October 19 2018, @07:31PM (#751103)

            Giving it away for free is okay, but profiting off of it is evil? Why? They did not use anyone else's resources in the making of the program, so no, it's not a derivative work.

            • (Score: 0) by Anonymous Coward on Saturday October 20 2018, @06:36AM (1 child)

              by Anonymous Coward on Saturday October 20 2018, @06:36AM (#751302)

              intent matters. their tools are intended as addons to existing work, therefore they are derivative.

              • (Score: 0) by Anonymous Coward on Tuesday October 23 2018, @12:22PM

                by Anonymous Coward on Tuesday October 23 2018, @12:22PM (#752446)

                A phone holder is an addon to my car. Even if the phone holder is designed to specifically fit a single model of car, do you think a car manufacturer should be able to prevent the phone holder from being sold?

        • (Score: 2) by darkfeline on Friday October 19 2018, @07:26PM

          by darkfeline (1030) on Friday October 19 2018, @07:26PM (#751102) Homepage

          They almost certainly violated the service agreement for playing on Fornite's servers, which may entitle the service provider to monetary compensation, hence the lawsuit.

          Also, these tools would probably count as derivative works, so they may in fact violate copyright, but I don't think the case law is clear on the matter.

          And the client software EULA may also entitle the publisher to monetary compensation.

          This is a civil matter, and anyone can bring any civil lawsuit they want (of course, if it's frivolous it'll get thrown out and you may be fined for wasting court resources).

          --
          Join the SDF Public Access UNIX System today!
    • (Score: 0) by Anonymous Coward on Friday October 19 2018, @01:37PM

      by Anonymous Coward on Friday October 19 2018, @01:37PM (#750901)
      Except that imaginary property ain't even a property…
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