from the out-of-this-world...-and-then-some! dept.
For the second time in history, a human-made object has reached the space between the stars. NASA's Voyager 2 probe now has exited the heliosphere - the protective bubble of particles and magnetic fields created by the Sun.
Members of NASA's Voyager team will discuss the findings at a news conference at 11 a.m. EST (8 a.m. PST) today at the meeting of the American Geophysical Union (AGU) in Washington. The news conference will stream live on the agency's website.
Comparing data from different instruments aboard the trailblazing spacecraft, mission scientists determined the probe crossed the outer edge of the heliosphere on Nov. 5. This boundary, called the heliopause, is where the tenuous, hot solar wind meets the cold, dense interstellar medium. Its twin, Voyager 1, crossed this boundary in 2012, but Voyager 2 carries a working instrument that will provide first-of-its-kind observations of the nature of this gateway into interstellar space.
Voyager 2 now is slightly more than 11 billion miles (18 billion kilometers) from Earth. Mission operators still can communicate with Voyager 2 as it enters this new phase of its journey, but information - moving at the speed of light - takes about 16.5 hours to travel from the spacecraft to Earth. By comparison, light traveling from the Sun takes about eight minutes to reach Earth.
Voyager 1 is still alive out there, barreling into the cosmos more than 15 billion miles away. However, a computer problem has kept the mission's loyal support team in Southern California from knowing much more about the status of one of NASA's longest-lived spacecraft.
The computer glitch cropped up on November 14, and it affected Voyager 1's ability to send back telemetry data, such as measurements from the spacecraft's science instruments or basic engineering information about how the probe was doing. [...] "It would be the biggest miracle if we get it back. We certainly haven't given up," said Suzanne Dodd, Voyager project manager at NASA's Jet Propulsion Laboratory, in an interview with Ars. "There are other things we can try. But this is, by far, the most serious since I've been project manager."
Dodd became the project manager for NASA's Voyager mission in 2010, overseeing a small cadre of engineers responsible for humanity's exploration into interstellar space. Voyager 1 is the most distant spacecraft ever, speeding away from the Sun at 38,000 mph (17 kilometers per second). [...] The latest problem with Voyager 1 lies in the probe's Flight Data Subsystem (FDS), one of three computers on the spacecraft working alongside a command-and-control central computer and another device overseeing attitude control and pointing. [...] In November, the data packages transmitted by Voyager 1 manifested a repeating pattern of ones and zeros as if it were stuck, according to NASA. Dodd said engineers at JPL have spent the better part of three months trying to diagnose the cause of the problem. She said the engineering team is "99.9 percent sure" the problem originated in the FDS, which appears to be having trouble "frame syncing" data. [...] "It's likely somewhere in the FDS memory," Dodd said. "A bit got flipped or corrupted. But without the telemetry, we can't see where that FDS memory corruption is."
[...] "We have sheets and sheets of schematics that are paper, that are all yellowed on the corners, and all signed in 1974," Dodd said. "They're pinned up on the walls and people are looking at them. That's a whole story in itself, just how to get to the information you need to be able to talk about the commanding decisions or what the problem might be." [...] "It is difficult to command Voyager," Dodd said. "We don't have any type of simulator for this. We don't have any hardware simulator. We don't have any software simulator... There's no simulator with the FDS, no hardware where we can try it on the ground first before we send it. So that makes people more cautious, and it's a balance between getting commanding right and taking risks."
[...] The spacecraft's vast distance and position in the southern sky require NASA to use the largest 230-foot (70-meter) antenna at a Deep Space Network tracking site in Australia, one of the network's most in-demand antennas.
"The data rates are very low, and this anomaly causes us not to have any telemetry," Dodd said. "We're kind of shooting in the blind a little bit because we don't know what the status of the spacecraft is completely."
Previously on SoylentNews:
Engineers Work to Fix Voyager 1 Computer - 20231215