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A(nother) Programming Language for Games

Accepted submission by Anonymous Coward at 2016-02-29 18:31:10
/dev/random

Jonathan Blow [twitter.com], creator of both Braid and the recently-released The Witness, has been working on a home-grown programming language from scratch for over a year now-- with the focus being, of course, game development. For those interested, he will be doing a livestream tomorrow, Tuesday (March 1st) at 7PM PST. You can catch the stream here [twitch.tv] and even download the demo source code written in the new language here! [t.co] For those not in the loop and curious to see what's different about his language (compared to say, Rust or Go), he has all his previous demos archived on his YouTube channel. [youtube.com]


Original Submission